Crimson Desert

Bosses

24 items
Antumbra's Sword

Antumbra's Sword

Leading the Antumbra's Order, the void spirit known as the Antumbra's Sword serves their cause as the fitting judge who condemns anyone who defies the power of darkness.

Cassius Morten

Cassius Morten

A former respected commander of the Calphade army. His exceptional skill earned him the rank of captain and the nickname 'Silver Armor'. Fights with a morningstar and paladin shield at Calphade Castle.

Crimson Nightmare

A terrifying creature lurking in Fort Perwin in Hernand. An optional boss encountered during the 'Continuing Concern' quest.

Draven the Crowcaller

Draven the Crowcaller

Son of Hexe Marie; leads the Crow Brothers; seeks to release evil souls from Heaven's Gate. Encountered multiple times across Hernand, Demeniss, and The Abyss.

Fortain the Cursed Knight

Fortain the Cursed Knight

A gigantic warrior empowered by cursed warrior spirits at Thornbriar Fortress. His immense size and spectral allies make him a formidable challenge.

Golden Star

Golden Star

A mechanical dragon with golden coloring and destructive dragon breath, housed within Marni's Masterium in Delesyia.

Gregor the Halberd of Carnage

Gregor the Halberd of Carnage

The captain who captured Fort Ironclad through unbroken will and immeasurable strength. His halberd strikes are devastating but slow.

Hexe Marie

Hexe Marie

Mother of Draven; seeks vengeance after her child's death. An agile witch wielding crow and summoned creature powers in the Smoking Lands.

Kailok the Hornsplitter

Kailok the Hornsplitter

Leader of the Goldleaf Merchants. Bullied in childhood, he gained immense power from an artifact discovered by chance. His power allows him to split ox horns with just the wind from his sword.

Kearush the Slayer

Kearush the Slayer

A giant gorilla covered in armor and chains. Captured by Demeniss and turned violent from severed horns and prolonged imprisonment. Unleashed at Hernand Castle.

Lava Myurdin

Lava Myurdin

Second transformation of Myurdin after falling into magma at Ashclaw Keep. The oppressor that haunted Pailune returns bolder and stronger, fused with molten rock.

Ludvig

Ludvig

Leader of the Lonely Jackals. Seeks to oppress and rule through extreme force at Pailune Castle. Wields lightning-infused attacks with devastating speed.

Awakened Ludvig

Awakened Ludvig

Second phase of Ludvig after consuming an imprisoned human for unholy power. His lightning attacks become far more devastating and wide-reaching.

One Armed Ludvig

One Armed Ludvig

Ludvig surviving after near death in Pailune Castle, now missing an arm. Encountered in the Kingshield Mountains of Demeniss, driven by desperate fury.

Marni's Excavatron

Marni's Excavatron

A quarrying machine created by inventor Marni of Delesyia, repurposed by the Bleed Bandits as a war machine at Karin Quarry.

Matthias

Matthias

Leader of the Order of Light. A wandering knight who tests combat skills via duel in the City of Hernand. Despite his noble bearing, he is a formidable swordsman.

Muskan

Muskan

A human of far greater size than normal, known for dirty fighting. Fights unarmed with brute strength at The Bonepit in the Tommasoan Territory.

Myurdin

Myurdin

Leader of the Black Bear Forces. Holds the conviction that 'Only the powerful deserve everything'. First encountered at the Hills of No Return between Hernand and Pailune.

Queen Stoneback Crab

Queen Stoneback Crab

An enchanted creature awakened when Diederik strikes its stony carapace for precious stones in the Redfox Forest. Its massive shell hides vulnerable weak points.

Reed Devil

Reed Devil

The Devil of the Reed Field; a mythical creature born of hatred and rage. This swift swordsman haunts the Mountain of Frozen Souls in Hernand.

Saigord the Staglord

Saigord the Staglord

A large humanoid wielding a sword and targe at the Icemoor Castle Ruins in Savage Peaks. Guards stashed treasures and is one of the longest boss battles in the game.

Tenebrum

Tenebrum

An entity summoned from an otherworldly realm at the Scholastone Institute. Kills everyone it contacts. This aerial combat encounter requires unique tactics to damage.

Walter Lanford

Walter Lanford

Leader of the Bleed Bandits. An adopted son of Marquis Lanford, this orphan turned successor wields a deadly double-barreled gun at Fort Warspike.

White Horn

White Horn

The most feared brute of the White Mountains. Summons snowstorms and blizzards, and its Chilling Roar can freeze adventurers in their tracks.